top of page
img20220701_174437682.png
img20220620_09304743.png
shroom scan.png
boom beste foto.jpeg

In a multi-sensory experience, the audience inhabits a textile and tactile forest. Humans, trees, moss, and mushrooms are interconnected via an audio- and light installation that lies beneath their feet like a mycelial network. The forest is full of sounds and the light dances on the moss through the break-up of the leaves. Similar to the world of fungi, this space offers itself as an in-between. By bringing opposing magical elements together (happiness and grief, playfulness and solemnity, rooting and rising), the potion starts to fizz. 

Visitors are invited into a white space by the mushroom character. The mushroom instructs you to take off your shoes, and pop on a pair of mushroom shoes. This brings attention down to your feet, making you aware of your connection to the earth.

_DSF4461.jpg
shoes.png
000034560012.JPG

By putting on these shoes, you become a material in the installation, a part of the forest. 

When you have finished putting on your shoes, the mushroom draws the curtain open, inviting you into the forest, and says: "I will be here for you, at the beginning, and at the end."

pijl.png
step into the forest.png
_DSF4534.jpg
_DSF4634.jpg
_DSF4533.jpg

When you step through the curtain, the space behind is initially pitch black, and you are dependent on your sense of touch to find your way. Maybe you already notice the smell of a damp forest floor, or of a fallen tree decomposing, or instead that of a breath of fresh air. As you carefully continue moving forward, the space lights up, revealing a mossy tufted rug on the floor, and quilted trees on the walls that surround you. Low drones and chittering animals sound through the forest. As you wonder, tip-toe, dance or crawl through, the forest responds to you: hidden underneath the rug lie pressure sensors, which cause the sound and light to change.

map rug white line transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
shoes.png
transparent.png
pijl.png
use your cursor to walk through the forest.png

Each homemade pressure sensor correlates to certain parameters of sound and light. As you move across the carpet and shift your weight between patches of moss, sound and light modulate and morph. Sometimes the forest has a straightforward reaction, sometimes it has more elusive ways. As you trigger the forest and its voice grows or lessens, you get a sense of agency. As its soundscape eludes you with subtle changes in timbres and rhythms, you tumble in deep listening. This leads you to question your influence, and to test its boundaries.

Screenshot 2023-10-09 at 21.21.51.png
Screenshot 2023-10-09 at 21.21.27.png

BASS

Orris butter 0,3gr

Hedione 6,3gr

Ethanol 62gr

2nd baritone.png

BARITONE

Hay absolute 0,8gr

Coumarin 1gr

Ethanol 66gr

3rd contratos.png

CONTRATOS

Oakmoss absolute 2gr

Civet synth 0,3gr

Blackcurrent bud absoute 1gr

Ethanol 72gr

THREE TENORS

Himalayan cedar 40gr

Cashmeran velvet 13gr

Clearwood 27gr

By bringing in scents, carriers of memory, I invite a trance of self. At the same time they mimic the ability of trees to communicate through scent. Within the space there are four different scents. Over time they amalgamate in the middle of the space and together form the smell of a forest, while still remaining distinct when walking along the individual trees. The scentscape allows the upper part of the body to indulge in the play of analysing these smells, while the interaction with the pressure sensors allows for grounding. They combine to create the mystery at the crossroads of your senses. 

In collaboration with:

 

Skye Platts for sound, tech and light design, and the soundscape for Tussenwereld

Charlie Schine for sound and tech design

Jesse Kroon for cinematography, photography, and production

Sarah McCartney for creating the scentscape

Zephyr Brüggen for realising Tussenwereld with me

Pleuni Veen for the performance in Tussenwereld

Shashi Tej for sewing the shoes

Eva Kohnstamm for the design of the catalogue

Erin Alles for the performance in Puhpoowee

Laura Low for crafting the mushroom bowls and spoons

Machtelt Brüggen Israëls for making mushroom soup

Bo Floor for the musical composition for Puhpoowee

Gerke Israëls-Zandstra for letting me pick and choose from our family fabrics

bottom of page